Death In All Directions: Skullbyule's air power desperation attack.They do give you a nice score bonus at the end of the stage if you care about it though. Most of them are Awesome, but Impractical since after 10 hits, most additional hits do no damage to the enemy. Most characters can freely juggle hopeless enemies back and forth as much as they please, although to limit this, generally you can only use each move once after the enemy leaves the ground and any further attempts pass through them harmlessly. Counter-Attack: Useable by everyone, can lead to combos if timed correctly.Chest Blaster: Skullbyule's power desperation attack.Played straight with the stronger variation that have a much larger range (either a large area in front of or around the character or the entire width of the screen in front of the character) that kill most normal enemies in a single hit and do a ton of damage to bosses, but cost 1/3rd of your lifebar to perform. Cast From HP: Unlike in other Beat Em Ups, normal desperation moves don't cost any life and instead use the Power meter like all other special attacks, but to compensate, they don't generally have much range or do that much damage.Dark Is Not Evil: Skullbyule looks like some sort of horrific alien monstrosity, but he's one of the good guys.Brawn Hilda: The first boss combines Temporary Bulk Change with Rubber Man powers.Bonus Stage: In preset points of the game, you use your character's projectile attack to shoot down large amounts of enemies from a third person viewpoint.Biological Mash Up: Skulbyule the insect.BFG: P.Belva gains one for his power desperation attack. ![]() Bee-Bee Gun: Skullbyule has one built in.Girulian, a martial artist with a focus on kicks and some unorthodox moves.Skullbyule, a Mix-and-Match Critter consisting mostly of insect features.Zeldia/ Zel Dia, a female winged humanoid with claws.While the graphics and sound weren't that special at the time and the story is basically nonexistent as can be expected for the genre, it's main claim to fame is 8 distinctly different playable characters, each with a large moveset: each character has 4 basic combo strings, a projectile attack, 2 different Desperation Attacks, 2 basic special attacks, a Limit Break and a varying number of unlisted special attacks. those guys who made all those robot games) and the sequel to the equally-obscure Denjin Makai. Weapons have limited uses and will disappear if the player is disarmed by an enemy too much or when the player moves to a new area.Guardians (or alternatively, Denjin Makai II) is an obscure Japan-only Beat 'em Up released in 1995 by Banpresto (ie. Items such as weapons, health recovery items, and items awarding extra points can be picked up by standing over one and pressing the attack button. A thrown enemy can be tossed at another for additional damage. When an enemy is grabbed, the player can perform a grab attack by pressing the attack button or perform a throw by tilting the joystick left or right. When two players play, they can perform team-based special moves.Įnemies can be grabbed simply by walking into one of them. The player also can perform a jump attack. The final blow of the combo can be changed to a throw if the player moves the joystick in the opposite direction just before landing it. Pressing the attack button repeatedly when attacking an enemy or multiple enemies will cause the player character to perform a combo. The controls for Guardians consist of an eight-way joystick and two buttons for attacking and jumping respectively. Health gauges are displayed for both player and enemy characters, while energy bars are displayed for special moves. ![]() ![]() Guardians(Denjin Makai II) can be played by up to two players simultaneously. Guardians also known as Denjin Makai II, is a coin-operated arcade game.
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